PRIVACY

PLAIN LANGUAGE · LAST UPDATED 2026-09-20

The short version: we store only what a family arcade needs — a made-up callsign, game scores and progress, an avatar look, honest play-time minutes, an educator's email if one is given, and a family allowance record if a parent or legal guardian turns one on. No ads, no tracking cookies, no selling of data. Our host counts page visits without cookies (details below). Everything is deletable on request.

Family Allowance: Your family's allowance record — not an account. jesselander.com is not a bank and never holds, sends or guarantees money. You pay your child yourself. What the record stores and who can see it

WHO WE ARE

jesselander.com is a family-built collection of learning worlds and arcade games, run by Jesse Lander. Contact: jesselander@gmail.com.

WE TREAT EVERY PLAYER AS A CHILD

We design as if every player is under 13. We never ask for age, real name, address, phone number or photos. There is no free-text chat, no messaging between players, and no public profile page. The only identity a player has is an AETHER ID callsign they invent (3–20 letters, numbers, _ or -).

A few places do take typed words. Other players see only callsigns and names typed on leaderboards; everything else stays private. The places are: a name typed on a leaderboard as a guest; names given to saved runs; short notes on a family allowance record (up to 60 characters, from an educator, or from a child asking to spend); and what a player types to the AI characters in The Vault Warden and Undertype (see Anthropic below). Please don't type real names, addresses or phone numbers into any of them. New Orbit Points awards use preset notes. Earlier award notes remain in saved history and can be imported after a grown-up reviews them.

Accounts for children. Signing up asks for an email address and a password. A parent or legal guardian should set up a child's account using their own email. The sign-up form doesn't check whose email it is yet. If a child signed up with their own address, a parent or legal guardian can change it at /profile/, or write to us and we'll change it or delete the account.

PLAYING WITHOUT AN ACCOUNT

You never need an account. As a guest, progress lives in your own browser's local storage on that device. There are two exceptions. Guest scores you submit to a leaderboard show the name you type on that board and nothing else. And Neon Swarm backs up a guest's runs to this site under a random save code (like NS-7K2M9QX4PD), so a long run survives a crash and can carry on from any device that knows the code. That backup holds the runs and the names you give your saves, nothing else. If you later sign in while playing Neon Swarm, your account adopts the code so no saves are lost.

WHAT AN ACCOUNT STORES, AND WHY

An AETHER ID is optional. If a family creates one, we store:

COOKIES

The aeid cookie keeps your AETHER ID signed in. It holds a random token (not a name or email), is HttpOnly and Secure, and expires after 30 days or when you sign out. The new Parent Console uses a separate ag cookie: a random sign-in token, also HttpOnly and Secure, lasting up to 30 days. Signing out or switching off its links ends that access. There are no advertising, analytics or tracking cookies of any kind.

WHERE IT LIVES

OTHER COMPANIES INVOLVED

WHAT WE DON'T DO

IN-GAME CREDITS

◆ LUMEN and ⚡ FLUX are game credits earned by playing, and 🪐 Orbit Points are points. None of them has cash value, none can become allowance, and allowance can't buy them. jesselander.com has no real-money purchases.

FAMILY ALLOWANCE RECORD

Your family's allowance record — not an account. jesselander.com is not a bank and never holds, sends or guarantees money. You pay your child yourself.

New Parent Console records

If your family uses the new Parent Console, children ask with an amount and a preset category; they cannot type request notes. Parents can add notes of up to 60 characters. The child sees their own allowance and learning plan, but no educator email address. Confirmed parents can manage the family record. A classroom teacher does not receive allowance access through a classroom invitation.

DataHow long it stays
Unconfirmed educator address14 days.
An address from the earlier tracker awaiting confirmation30 days from the first successful confirmation email or first console visit. An address set aside for a safety check receives no email and is removed after 30 days.
An address that asked not to be contactedThe address is removed. A scrambled, hashed form blocks further invitations for one year.
Private email linksConsole links: 30 days. Request and bonus links: 7 days. Confirmation links: 14 days. Stop-email links: 12 months. Switching off links ends their access sooner.
Parent Console sign-inThe ag cookie lasts up to 30 days. Signing out or switching off links ends access.
Per-device learning counts60 days. Each finished day's total remains with the allowance record.
Allowance rules, entries, requests, answers and seen-letter markersUntil the record is erased. Erasing only allowance history keeps the account and Learning Plans; deleting the account erases those plans too.
Earlier-tracker copies and unresolved rebuild checksKept with the record and erased with it, including the copy made during the 14 September 2026 repair.
Short anti-abuse countersScrambled email and network-address counters expire within 25 hours. Site-wide email totals, which do not identify a person, can remain for up to 32 days.
Who-did-what log24 months; email addresses are stored only in hashed form.
Deletion recovery and stop markersWhile cleanup is unfinished, the recovery job remains so it can be retried. After completion, minimal allowance stop markers remain for 60 days; account stop markers and hashes of revoked sign-in tokens remain for 90 days. They prevent an old device from restoring erased data and do not keep the erased money history.

Stop these emails: use the stop-email link in a report, or the report and weekly-summary controls in Privacy & data in the Parent Console. Request answers, security messages and access notices are separate from those optional reports. To remove your access completely, use Educators & security.

HOW LONG WE KEEP THINGS

Account data, saves, Orbit Points records, scores, avatar looks, play-time totals (the most recent 40 days) and Neon Swarm cloud saves are kept until you ask us to delete them, so progress isn't lost; deleting the account yourself removes some of them at once (see below). The family allowance record follows its own rules above. Diagnostics reports are deleted after 14 days. Sign-in tokens expire on their own after 30 days.

DELETING YOUR DATA

Two ways:

Account deletion does not clear earlier Orbit Points history or practice kept in your browser. Clearing your browser's site data removes the local copies on that device at any time.

CHANGES

If this page changes in a way that matters, the date above changes and the home page will say so.